NC Heavy Assault | TR Heavy Assault | VS Heavy Assault |
As the only class capable of using light machine guns, an this classes shield generator ability. This class deals heavy damage and deals it back. Most other classes of soldiers will lose on a one on one fight with a Heavy assault. On top of the LMG and Shield, this class can use rocket launchers that deal damage to vehicles and infantry alike. This is the class for people who just like to blow stuff up and shred people to pieces.
The Heavy Assault is the only class capable of bringing LMGs and each empire's heavy weapons to bear on the enemy. They are also the only class capable of carrying missile launchers. Thanks to their Reinforced Exo-Suit armor and personal shield system, Heavy Assault troopers have high damage tolerance and a talent for front-line combat. Heads up, PlanetSide 2 fans; today, Sony Online Entertainment has released some new battlefield intel for you on the game's 'most heavy-duty class': the Mechanized Assault Exo-Suit, or MAX.
- 1Equipment
Equipment[edit | edit source]
Weapons[edit | edit source]
Primary Weapons[edit | edit source]
This class can use many different heavy weapons.
Secondary Weapons[edit | edit source]
Abilities[edit | edit source]
Suit Modifications[edit | edit source]
By spending certification points, a Heavy Assault can expand the capabilities of their suit in the following ways:
Grenades[edit | edit source]
The heavy assault focuses on suppresing and anti vehicle grenades.
Utilities[edit | edit source]
Starting Gear[edit | edit source]
Slot | New Conglomerate | Terran Republic | Vanu Sovereignty |
---|---|---|---|
Primary weapon | Gauss SAW | T9 CARV | Orion |
Secondary weapon | Mag-Shot | TX1 Repeater | Beamer |
Tool | Shrike | ML-7 | S1 |
Melee | Mag-Cutter | Chainblade | Force-Blade |
Ability | Nanite Mesh Generator | Nanite Mesh Generator | Nanite Mesh Generator |
Shield | NC-HA001 Personal Shield Unit | TR-HA001 Personal Shield Unit | VS-HA001 Personal Shield Unit |
Grenade | 1/3 Frag Grenade | 1/3 Frag Grenade | 1/3 Frag Grenade |
Subclass Cert Guide[edit | edit source]
Class Strategies[edit | edit source]
Retrieved from 'https://planetside2.gamepedia.com/index.php?title=Heavy_Assault&oldid=4377'
Planetside 2 Heavy Assault Shield
Planetside 2 News
Form to report gambling winnings. So here's a list of what I'm currently planning to add in the next version:
1. Vehicle Props
I've finally ripped the models and textures for all the vehicles in the game and have decided to add them into the mod as props so that people can see what they look like in-game as well as use them for any map/mission making that the vehicles could help make look better.
2. Heavy Assault armour
I've rigged up the heavy assault skins for each faction to be used by their corresponding 'mgun' units in the spawn menu. This also means they are somewhat easier to kill than before since they currently just use a regular troopers skin, but with the body armour equipped over the top of it, which gives them increased damage resistance in the chest area.
3. Infiltrator skin
Despite what I mentioned in a comment earlier, I've decided to postpone adding the elite units for a few updates down the line for now so that I can spend more time practicing with construction and set pieces so that people can build properly themed bases and maps. But as a replacement, I've started working on rigging each factions infiltrator skins to replace the current 'snipers' in order to fit in more with the actual class on Planetside. At this moment in time, I only have the TR infiltrator done but I'm obviously going to have the NC and VS ones done for the updates release time.
There's also going to be a couple of minor stat changes, like buffing the snipers up a bit more (though you'll still probably need to lock-on to a target to get a 1 shot kill) and editing the lightning tank to fire more powerful shells but be less armoured so its much easier to take down again.
So please tell me what you think so far and feel free to post any suggestions into the comments.
Thanks.